AnimationPlugin

A special viewer plugin responsible for animation and skeleton updating.

Animation Class

A special viewer plugin responsible for animation and skeleton updating.

Implements

  • ViewerPlugin

Constructors

Properties

clock: Clock

Methods

  • called when register to viewer

    Returns void

  • called when unregister from viewer or destroying viewer.

    Returns void

  • called on every rendering request started.

    Returns void

  • called on every rendering request finish, but the rendering request maybe not actually executed. use renderedFrameId to check whether rendering request has executed.

    Returns void

  • Bind SkinnedMesh with skeleton and register in animation plugin, then the skeletal animation will be update along with skeleton change. After binding, the SkinnedMesh can be considered as ISkinnedMesh

    Parameters

    Returns void

  • Unbind SkinnedMesh

    Parameters

    • mesh: SkinnedMesh

    Returns void