API
由 TypeDoc 生成的 API 参考。
Core
new AmbientLight(color?: string | number, intensity?: number): AmbientLightThis light's color gets applied to all the objects in the scene globally. The color of this light can influence object's natural color.
EnumerationBackgroundModeenum BackgroundModeBackground modes supported by the viewer.
EnumerationBlendingenum BlendingSpecified the color blending mode for transparent effect.
EnumerationBlendingEquationenum BlendingEquationThe blendEquation method of the WebGL API is used to set both the RGB blend equation and alpha blend equation to a single equation.
EnumerationBlendingFactorenum BlendingFactorThe following constants can be used for sfactor and dfactor. The formula for the blending color can be described like this: color(RGBA) = (sourceColor * sfactor) + (destinationColor * dfactor). The RBGA values are between 0 and 1.
ClassBox3new Box3(min?: Vector3, max?: Vector3): Box3A 3D box represents by min and max.
ClassBufferAttributenew BufferAttribute(array: T, itemSize: number): BufferAttribute<T>This class stores data for an attribute (such as vertex positions, face indices, normals, colors, UVs, and any custom attributes ) associated with a BufferGeometry , which allows for more efficient passing of data to the GPU. See that page for details and a usage example.<br /><br /> Data is stored as vectors of any length (defined by itemSize), and in general in the methods outlined below if passing in an index, this is automatically multiplied by the vector length.
ClassBufferGeometrynew BufferGeometry(): BufferGeometry<T>GPU-friendly geometry container backed by buffer attributes.
ClassBVHnew BVH(source: BVHSource<TPrimitive>, maxLeafSize?: number): BVH<TPrimitive>BVH over source-provided primitive bounds in model space.
InterfaceBVHNodeinterface BVHNodeCore.BVHNode exported from @manycore/aholo-viewer.
InterfaceBVHSourceinterface BVHSourceCore.BVHSource exported from @manycore/aholo-viewer.
ClassCamera3Dnew Camera3D(): Camera3DAbstract base class for cameras. This class should always be inherited when you build a new camera, such as perspective and orthographic camera. The abstracted function need to respectively implement for different types of cameras.
ClassColornew Color(color_or_r?: string | number | Color, g?: number, b?: number): ColorClass representing a color.
ClassCompressedSplatnew CompressedSplat(counts: number, shDegree: number, splat1Tex: SourceTexture, splat2Tex: SourceTexture, sh1Tex?: SourceTexture, sh2Tex?: SourceTexture, sh3Tex?: SourceTexture, sh4Tex?: SourceTexture): CompressedSplatBase scene object for Gaussian splat renderables.
FunctioncreateViewercreateViewer(name: string, container: HTMLElement, config: EngineInitializeConfig): ViewerCore.createViewer exported from @manycore/aholo-viewer.
FunctioncreateViewerContextcreateViewerContext(viewer: Viewer, viewport?: Viewport): IViewerContextCreates a viewer context for a viewer and viewport.
EnumerationDepthModesenum DepthModesThe depth test function.
ClassDirectionalLightnew DirectionalLight(color?: string | number, intensity?: number): DirectionalLightThis class is base class of all types of light source. Every lights have two basic attributes which are color and intensity.
FunctiondownloadTexturedownloadTexture(url: string | string[] | URL | URL[], options?: LoaderOptions): Promise<SourceTexture>Core.downloadTexture exported from @manycore/aholo-viewer.
EnumerationDrawableRenderModeenum DrawableRenderModeRender placement mode used by drawable scene objects.
EnumerationDrawModeenum DrawModeThis is used to decide how the vertex array is drawing.
ClassEulernew Euler(x?: number, y?: number, z?: number, order?: string): EulerEuler-angle rotation represented by x, y, z radians and an order.
ClassFatLineBufferGeometrynew FatLineBufferGeometry(geometry: BufferGeometry<LineList>): FatLineBufferGeometryThis is a dedicated geometry for FatLineSegments .
ClassFatLineMaterialnew FatLineMaterial(p?: FatLineMaterialParameter): FatLineMaterialThis material is specifically used to draw line or dash-line which has width more than 1 pixel.
ClassFatLineSegmentsnew FatLineSegments(geometry: FatLineBufferGeometry, material: FatLineMaterial): FatLineSegmentsThis class is used to draw lines which has same width between each vertexes of Geometry on the surfaces. <br />
EnumerationFilterTargetenum FilterTargetTarget region selected by a filter material.
ClassFrustumnew Frustum(p0?: Plane, p1?: Plane, p2?: Plane, p3?: Plane, p4?: Plane, p5?: Plane): FrustumViewing frustum represented by six clipping planes.
InterfaceIBackgroundPluginConfiginterface IBackgroundPluginConfigCore.IBackgroundPluginConfig exported from @manycore/aholo-viewer.
InterfaceIBasicBackgroundConfiginterface IBasicBackgroundConfigCore.IBasicBackgroundConfig exported from @manycore/aholo-viewer.
InterfaceICompositePluginConfiginterface ICompositePluginConfigCore.ICompositePluginConfig exported from @manycore/aholo-viewer.
InterfaceIEnvMapBackgroundConfiginterface IEnvMapBackgroundConfigCore.IEnvMapBackgroundConfig exported from @manycore/aholo-viewer.
InterfaceIGradientBackgroundConfiginterface IGradientBackgroundConfigCore.IGradientBackgroundConfig exported from @manycore/aholo-viewer.
ClassInstancedBufferAttributenew InstancedBufferAttribute(data: T, itemSize: number, meshPerAttribute?: number): InstancedBufferAttribute<T>An instanced version of BufferAttribute .
ClassInstancedBufferGeometrynew InstancedBufferGeometry(): InstancedBufferGeometryGPU-friendly geometry container backed by buffer attributes.
ClassInstanceMeshnew InstanceMesh(meshes: Mesh<Material, BufferGeometry<TriangleList>>[]): InstanceMeshA special version of Mesh with instanced rendering supported. Use InstancedMesh if you have to render a large number of objects with the same geometry and material but with different world transformations. The usage of InstancedMesh will help you to reduce the number of draw calls and thus improve the overall rendering performance in your application.
EnumerationIntersectContainmentenum IntersectContainmentCore.IntersectContainment exported from @manycore/aholo-viewer.
InterfaceIntersectioninterface IntersectionThe attributes of this Intersection used to record the result of calculation.
InterfaceIPipelineConfiginterface IPipelineConfigCore.IPipelineConfig exported from @manycore/aholo-viewer.
InterfaceISkyBackgroundConfiginterface ISkyBackgroundConfigCore.ISkyBackgroundConfig exported from @manycore/aholo-viewer.
InterfaceISplattingPluginConfiginterface ISplattingPluginConfigCore.ISplattingPluginConfig exported from @manycore/aholo-viewer.
InterfaceITaaPluginConfiginterface ITaaPluginConfigCore.ITaaPluginConfig exported from @manycore/aholo-viewer.
InterfaceIViewerConfiginterface IViewerConfigCore.IViewerConfig exported from @manycore/aholo-viewer.
InterfaceIViewerContextinterface IViewerContextContext object for viewport
ClassLayersnew Layers(): LayersA Layers object assigns an Object3D to 1 or more of 32 layers numbered 0 to 31 - internally the layers are stored as a bit mask, and by default all Object3Ds are a member of layer 0. This can be used to control visibility - an object must share a layer with a camera to be visible when that camera's view is renderered. All classes that inherit from Object3D have an layers property which is an instance of this class.
InterfaceLightinterface LightThis class is base class of all types of light source. Every lights have two basic attributes which are color and intensity.
ClassLinenew Line(geometry?: BufferGeometry<LineStrip>, material?: M | M[]): Line<M>This class is used to link points as one by one and draw a continuous line between them. It supports any type of geometry, but only line material is supported. The segment and loop line also need to extend this class.
ClassLineMaterialnew LineMaterial(p?: LineBasicMaterialParameters): LineMaterialGive linear object a specific color.
ClassLineSegmentsnew LineSegments(geometry?: BufferGeometry<LineList>, material?: M | M[]): LineSegments<M>This class is used to link points as pair and draw a segmented line between them. It supports any type of geometry, but only line material is supported.
InterfaceLoaderOptionsinterface LoaderOptionsCore.LoaderOptions exported from @manycore/aholo-viewer.
InterfaceMaterialinterface MaterialA base class for all materials with some abstract functions. Materials describe the appearance of the objects. They are defined in a (mostly) renderer-independent way, so you don't have to rewrite materials if you decide to use a different renderer. The following properties and methods are inherited by all other material types (although they may have different defaults).
ClassMatrix3new Matrix3(): Matrix3A class representing a 3x3 matrix.
ClassMatrix4new Matrix4(): Matrix44x4 matrix used for 3D transformations and projections.
ClassMeshnew Mesh(geometry?: G, material?: M | M[]): Mesh<M, G>This class is used to connect every three points into a triangle and draws every meshes as corresponding material in the scene.
VariableMeshBasicMaterialconst MeshBasicMaterial: typeof MeshBasicMaterial_2Core.MeshBasicMaterial exported from @manycore/aholo-viewer.
VariableMeshPhongMaterialconst MeshPhongMaterial: typeof MeshPhongMaterial_2Core.MeshPhongMaterial exported from @manycore/aholo-viewer.
ClassObject3Dnew Object3D(): Object3DThis class is a base class of every objects which can be added into scene tree for the 3d rendering. As a basic class, it has implemented event listening and serialization for every objects of scene. Each object has position, rotation and scale attribute to represent the spatial transform in a 3D coordinate.
ClassOrthographicCameranew OrthographicCamera(left?: number, right?: number, top?: number, bottom?: number, near?: number, far?: number): OrthographicCameraThe orthographic camera class, which has no "bigger when it's closer, small when it's far" effect. Size will not be affected by the distance.
ClassPerspectiveCameranew PerspectiveCamera(fov?: number, aspect?: number, near?: number, far?: number): PerspectiveCameraCamera that uses perspective projection. This projection mode is designed to mimic the way the human eye sees. It is the most common projection mode used for rendering a 3D scene.
ClassPlanenew Plane(normal?: Vector3, constant?: number): PlaneA two dimensional surface that extends infinitely in 3d space, represented in Hessian normal form by a unit length normal vector and a constant.
ClassPointLightnew PointLight(color?: string | number, intensity?: number, distance?: number, decay?: number, isIESEnabled?: boolean, textureIES?: T, iesIntensityScale?: number, iesTextureResolution?: Vector2): PointLight<T>A light that gets emitted from a single point in all directions. A common use case for this is to replicate the light emitted from a bare lightbulb.
ClassPointsnew Points(geometry?: BufferGeometry<PointList>, material?: M | M[]): Points<M>This class is used to draw all vertexes of geometry as a series of independent points. It supports any type of geometry, but only PointsMaterial is supported.
ClassPointsMaterialnew PointsMaterial(p?: PointsMaterialParameters): PointsMaterialThis material is specified used to change performance of Points
ClassQuaternionnew Quaternion(x?: number, y?: number, z?: number, w?: number): QuaternionImplementation of a quaternion. Quaternions are used to represent rotations.
ClassRaynew Ray(origin?: Vector3, direction?: Vector3): RayA ray that emits from an origin in a certain direction. This is used by the Raycaster to assist with ray casting. Raycaster is used for mouse picking (working out what objects in the 3D space the mouse is over) amongst other things.
ClassRaycasternew Raycaster(origin?: Vector3, direction?: Vector3, near?: number, far?: number): RaycasterThis class is designed to assist with raycasting. Raycasting is used for mouse picking (working out what objects in the 3d space the mouse is over) amongst other things.
Type AliasReadonlyColortype ReadonlyColor = PickReadonly<Color, "g" | "r" | "b" | "isColor" | "equals" | "getHex">Readonly view of the public Color API.
Type AliasReadonlyMatrix3type ReadonlyMatrix3 = PickReadonly<Matrix3, "elements" | "equals" | "applyToBufferAttribute" | "determinant" | "transposeIntoArray" | "applyToArray" | "applyInverse" | "getNumberCount" | "toArray" | "decompose">Readonly view of the public Matrix3 API.
Type AliasReadonlyMatrix4type ReadonlyMatrix4 = PickReadonly<Matrix4, "elements" | "equals" | "applyToBufferAttribute" | "determinant" | "extractBasis" | "applyToArray" | "getPosition" | "getMaxScaleOnAxis" | "decompose" | "decompose2D" | "getNumberCount" | "toArray">Readonly view of the public Matrix4 API.
Type AliasReadonlyVector2type ReadonlyVector2 = PickReadonly<Vector2, "x" | "y" | "width" | "height" | "isVector2" | "dot" | "cross" | "lengthSq" | "length" | "angle" | "manhattanLength" | "distanceTo" | "distanceToSquared" | "manhattanDistanceTo" | "getNumberCount" | "equals" | "toArray" | "intoSize">Readonly view of the public Vector2 API.
Type AliasReadonlyVector3type ReadonlyVector3 = PickReadonly<Vector3, "x" | "y" | "z" | "dot" | "angleTo" | "lengthSq" | "length" | "distanceTo" | "manhattanLength" | "distanceToSquared" | "manhattanDistanceTo" | "getNumberCount" | "equals" | "toArray">Readonly view of the public Vector3 API.
Type AliasReadonlyVector4type ReadonlyVector4 = PickReadonly<Vector4, "x" | "y" | "z" | "w" | "dot" | "lengthSq" | "length" | "manhattanLength" | "getNumberCount" | "equals" | "toArray">Readonly view of the public Vector4 API.
EnumerationSamplerFilterenum SamplerFilterWith MirroredRepeatWrapping the texture will repeats to infinity, mirroring on each repeat.
EnumerationSamplerWrapenum SamplerWrapThese define the texture's wrapS and wrapT properties, which define horizontal and vertical texture wrapping.
ClassScene3Dnew Scene3D(): Scene3DScene3D is a root node of 3d scene graph, other kinds of 3D object need to be add as children into it. This class provides operating functions to control nodes in scene tree and record which nodes are changed in current frame. The effect and renderable content also can be managed here.
FunctionsetViewerConfigsetViewerConfig(ctx: Viewer | Viewport, config: IViewerConfig): voidCore.setViewerConfig exported from @manycore/aholo-viewer.
EnumerationSideenum SideSpecified the showing side of objects, which the fround side is normal vector's direction.
ClassSogSplatnew SogSplat(meta: SogSplatMeta, meansL: SourceTexture, meansU: SourceTexture, quats: SourceTexture, scales: SourceTexture, colors: SourceTexture, _shNLabels?: SourceTexture, _shNCentroids?: SourceTexture): SogSplatBase scene object for Gaussian splat renderables.
ClassSourceTexturenew SourceTexture(dimension: TextureDimension, viewDimension: TextureViewDimension, format: TextureFormat, width: number, height: number, depthOrArrayLayers: number, mipmaps: boolean, autoGenerateMipmap: boolean): SourceTextureSourceTexture is texture which contains cpu data.
ClassSpherenew Sphere(center?: Vector3, radius?: number): SphereA two dimensional surface that extends infinitely in 3d space, represented in Hessian normal form by a unit length normal vector and a constant.
ClassSplatnew Splat(counts: number, shDegree: number): SplatBase scene object for Gaussian splat renderables.
EnumerationSplatStateenum SplatStateBit flags that describe splat selection state.
ClassSpotLightnew SpotLight(color?: string | number, intensity?: number, distance?: number, angle?: number, penumbra?: number, decay?: number, isIESEnabled?: boolean, textureIES?: T, iesIntensityScale?: number, iesTextureResolution?: Vector2): SpotLight<T>This light gets emitted from a single point in one direction, along a cone that increases in size the further from the light it gets.
ClassSpritenew Sprite(material: SpriteMaterial_2<T>): Sprite<T>A sprite is a plane that always faces towards the camera, generally with a partially transparent texture applied.
VariableSpriteMaterialconst SpriteMaterial: typeof SpriteMaterial_2Core.SpriteMaterial exported from @manycore/aholo-viewer.
EnumerationStencilFuncenum StencilFuncThe stencilFunc method of the WebGL API sets the front and back function and reference value for stencil testing. Stenciling enables and disables drawing on a per-pixel basis. It is typically used in multipass rendering to achieve special effects.
EnumerationStencilOpenum StencilOpThe stencilOp method of the WebGL API sets both the front and back-facing stencil test actions.
ClassSuperCompressedSplatnew SuperCompressedSplat(counts: number, shDegree: number, splatTex: SourceTexture, sh1Tex?: SourceTexture, sh2Tex?: SourceTexture): SuperCompressedSplatBase scene object for Gaussian splat renderables.
EnumerationTextureDimensionenum TextureDimensionDimensionality of texture storage.
EnumerationTextureFormatenum TextureFormatTexture formats values same as GPUTextureFormat sorted by channels, channel type, [unorm, snorm, uint, sint, float]
EnumerationTextureViewDimensionenum TextureViewDimensionView shape used when sampling a texture.
EnumerationToneMappingenum ToneMappingTone mapping functions
ClassTypeAssertnew TypeAssert(): TypeAssertAll functions in this class is static and is used to recognize if an object belongs to certain class. Every value as return is boolean variable.
ClassVector2new Vector2(_x?: number, _y?: number): Vector2Class representing a 2D vector. A 2D vector is an ordered pair of numbers (labeled x and y).
ClassVector3new Vector3(_x?: number, _y?: number, _z?: number): Vector3Class representing a 3D vector. A 3D vector is an ordered triplet of numbers (labeled x, y, and z).
ClassVector4new Vector4(_x?: number, _y?: number, _z?: number, _w?: number): Vector4Class representing a 4D vector. A 4D vector is an ordered quadruplet of numbers (labeled x, y, z, and w).
InterfaceViewerinterface ViewerThis class is used to set up the configuration and canvas for RenderEngine. It also contains instance of grid-like ground, background and Coordinate System.
InterfaceViewportinterface ViewportNamed rendering viewport managed by a viewer.
Events
Animation
new AnimationAction(root: Object3D, clip: AnimationClip, ctx: ActionCtx, mixer: AnimationMixer): AnimationActionAn instance schedules the playback of an animation stored in AnimationClip
InterfaceAnimationClipinterface AnimationClipAnimation.AnimationClip exported from @manycore/aholo-viewer.
VariableAnimationFinishEventconst AnimationFinishEvent: EventType<{ action: AnimationAction }>Animation.AnimationFinishEvent exported from @manycore/aholo-viewer.
ClassAnimationMixernew AnimationMixer(root: Object3D, useCache?: boolean): AnimationMixerThe class is a player for animations on a particular object called root
ClassAnimationPluginnew AnimationPlugin(): AnimationPluginA special viewer plugin responsible for animation and skeleton updating.
EnumerationBlendenum BlendAnimation.Blend exported from @manycore/aholo-viewer.
EnumerationInterpolationModeenum InterpolationModeAnimation.InterpolationMode exported from @manycore/aholo-viewer.
InterfaceKeyframeTrackinterface KeyframeTrackAnimation.KeyframeTrack exported from @manycore/aholo-viewer.
EnumerationLoopenum LoopAnimation.Loop exported from @manycore/aholo-viewer.
ClassSkeletonnew Skeleton(bones: Object3D[], boneInverses: Matrix4[]): SkeletonA special class used by SkinnedMesh containing an array of bones.
VariableSkeletonUpdatedEventconst SkeletonUpdatedEvent: EventType<never>Animation.SkeletonUpdatedEvent exported from @manycore/aholo-viewer.
SplatLoader
new CompressedSplatData(maxShDegree?: number, maxTextureSize?: number, blockCounts?: number): CompressedSplatDataSplatLoader.CompressedSplatData exported from @manycore/aholo-viewer.
FunctiondetectSplatFileTypedetectSplatFileType(filename: string, buffer: Uint8Array): SplatFileType | undefinedSplatLoader.detectSplatFileType exported from @manycore/aholo-viewer.
InterfaceIFileinterface IFileSplatLoader.IFile exported from @manycore/aholo-viewer.
InterfaceISamplerinterface ISamplerSplatLoader.ISampler exported from @manycore/aholo-viewer.
EnumerationISamplerFormatenum ISamplerFormatSplatLoader.ISamplerFormat exported from @manycore/aholo-viewer.
InterfaceISingleSplatinterface ISingleSplatSplatLoader.ISingleSplat exported from @manycore/aholo-viewer.
ClassKsplatFilenew KsplatFile(): KsplatFileSplatLoader.KsplatFile exported from @manycore/aholo-viewer.
ClassLccFilenew LccFile(): LccFileSplatLoader.LccFile exported from @manycore/aholo-viewer.
FunctionparseSplatDataparseSplatData(type: SplatFileType, input: string | Uint8Array<ArrayBufferLike> | File | { stream: ReadableStream<Uint8Array<ArrayBufferLike>>; contentLength: number }, packType?: SplatPackType, extras?: Partial<ParseExtras>): Promise<SplatData>SplatLoader.parseSplatData exported from @manycore/aholo-viewer.
ClassPlyFilenew PlyFile(): PlyFileSplatLoader.PlyFile exported from @manycore/aholo-viewer.
ClassRawSplatDatanew RawSplatData(maxShDegree?: number, maxTextureSize?: number, blockCounts?: number): RawSplatDataSplatLoader.RawSplatData exported from @manycore/aholo-viewer.
ClassSogFilenew SogFile(): SogFileSplatLoader.SogFile exported from @manycore/aholo-viewer.
ClassSogSplatDatanew SogSplatData(maxShDegree?: number, maxTextureSize?: number, blockCounts?: number): SogSplatDataSplatLoader.SogSplatData exported from @manycore/aholo-viewer.
ClassSplatDatanew SplatData(maxShDegree?: number, maxTextureSize?: number, blockCounts?: number): SplatDataSplatLoader.SplatData exported from @manycore/aholo-viewer.
ClassSplatFilenew SplatFile(): SplatFileSplatLoader.SplatFile exported from @manycore/aholo-viewer.
EnumerationSplatFileTypeenum SplatFileTypeSplatLoader.SplatFileType exported from @manycore/aholo-viewer.
EnumerationSplatPackTypeenum SplatPackTypeSplatLoader.SplatPackType exported from @manycore/aholo-viewer.
ClassSpzFilenew SpzFile(): SpzFileSplatLoader.SpzFile exported from @manycore/aholo-viewer.
ClassSuperCompressedSplatDatanew SuperCompressedSplatData(maxShDegree?: number, maxTextureSize?: number, blockCounts?: number): SuperCompressedSplatDataSplatLoader.SuperCompressedSplatData exported from @manycore/aholo-viewer.
DracoLoader
GLTFLoader
interface LoaderConfigGLTFLoader.LoaderConfig exported from @manycore/aholo-viewer.
FunctionloadGLTFloadGLTF(data: string | ArrayBuffer, config: LoaderConfig): Promise<ParseResult>GLTFLoader.loadGLTF exported from @manycore/aholo-viewer.
InterfaceParseResultinterface ParseResultGLTFLoader.ParseResult exported from @manycore/aholo-viewer.
SplatUtils
combineSplatData(source: SplatData[], target?: SplatData): SplatDataSplatUtils.combineSplatData exported from @manycore/aholo-viewer.
FunctioncomputeDenseBoxcomputeDenseBox(operator: SplatOperator, ratio?: number): { boxMin: number[]; boxMax: number[] }SplatUtils.computeDenseBox exported from @manycore/aholo-viewer.
FunctioncreateSplatcreateSplat(data: SplatData): Promise<Splat>SplatUtils.createSplat exported from @manycore/aholo-viewer.
FunctioncreateSplatDatacreateSplatData(splat: Splat): SplatDataSplatUtils.createSplatData exported from @manycore/aholo-viewer.
FunctioncreateSplatModifyDatacreateSplatModifyData(splat: Splat): ISplatModifyDataSplatUtils.createSplatModifyData exported from @manycore/aholo-viewer.
InterfaceLodConfiginterface LodConfigSplatUtils.LodConfig exported from @manycore/aholo-viewer.
InterfaceLodMetainterface LodMetaSplatUtils.LodMeta exported from @manycore/aholo-viewer.
ClassLodSplatnew LodSplat(meta: LodMeta, config?: Partial<LodConfig>, viewerCtx?: IViewerContext, loadResource?: (url: string) => Promise<SplatData>): LodSplatSplatUtils.LodSplat exported from @manycore/aholo-viewer.
InterfaceSplatCenterPrimitiveinterface SplatCenterPrimitiveSplatUtils.SplatCenterPrimitive exported from @manycore/aholo-viewer.
ClassSplatCenterPrimitiveSourcenew SplatCenterPrimitiveSource(operator: SplatOperator): SplatCenterPrimitiveSourceSplatUtils.SplatCenterPrimitiveSource exported from @manycore/aholo-viewer.
Type AliasSplatEllipsoidPrimitivetype SplatEllipsoidPrimitive = ISingleSplatSplatUtils.SplatEllipsoidPrimitive exported from @manycore/aholo-viewer.
ClassSplatEllipsoidPrimitiveSourcenew SplatEllipsoidPrimitiveSource(operator: SplatOperator, radiusScale?: number): SplatEllipsoidPrimitiveSourceSplatUtils.SplatEllipsoidPrimitiveSource exported from @manycore/aholo-viewer.
ClassSplatOperatornew SplatOperator(splat: Splat, data: SplatData): SplatOperatorSplatUtils.SplatOperator exported from @manycore/aholo-viewer.
FunctiontransformSplatFiletransformSplatFile(source: SplatData, outType: SplatFileType): ReadableStream<Uint8Array<ArrayBufferLike>>SplatUtils.transformSplatFile exported from @manycore/aholo-viewer.